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Saturday, June 11, 2011

Food Intake In Teens Increased By Video Game Playing - Confirmed By Rigorous Study

Apparently Wii Wii is really Ca-ca.
The US Centers for Disease Control and Prevention estimates that almost 18% of US teens are obese. Although most experts agree that our growing obesity "epidemic" is driven by both inadequate physical activity and excessive caloric intake, implementing solutions is extraordinarily difficult. One area that has caught the attention of health researchers is the observation that trends in video game playing parallel obesity rates on a population basis. Furthermore, several studies have documented a positive association between how much time a child plays video games and his or her chance of being obese.

However, correlation does not necessarily imply causality, and controlled intervention studies are required to test whether playing video games causes children to increase their food intake and/or decrease their energy expenditure. In the first such study of this kind, Canadian and Danish researchers tested their hypothesis that video game playing is accompanied by increased spontaneous food intake...

The authors concluded that their results provide preliminary evidence that male teens playing video games for 1 h consume more calories in the short-term than they do after 1 h of rest. Moreover, overconsumption of food after playing video games occurs without changes in perceived hunger and appetite.
Yup.

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